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Text File  |  2002-10-03  |  2.7 KB  |  86 lines

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  4. ppppuuuusssshhhhaaaattttttttrrrriiiibbbbuuuutttteeeessss((((3333GGGG))))                                          ppppuuuusssshhhhaaaattttttttrrrriiiibbbbuuuutttteeeessss((((3333GGGG))))
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  8. NNNNAAAAMMMMEEEE
  9.      ppppuuuusssshhhhaaaattttttttrrrriiiibbbbuuuutttteeeessss - pushes down the attribute stack
  10.  
  11. CCCC SSSSPPPPEEEECCCCIIIIFFFFIIIICCCCAAAATTTTIIIIOOOONNNN
  12.      vvvvooooiiiidddd ppppuuuusssshhhhaaaattttttttrrrriiiibbbbuuuutttteeeessss(((())))
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  14. PPPPAAAARRRRAAAAMMMMEEEETTTTEEEERRRRSSSS
  15.      _n_o_n_e
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  17. DDDDEEEESSSSCCCCRRRRIIIIPPPPTTTTIIIIOOOONNNN
  18.      ppppuuuusssshhhhaaaattttttttrrrriiiibbbbuuuutttteeeessss pushes down the attribute stack, duplicating the following
  19.      global state attributes:
  20.  
  21.                         __________________________________
  22.                                     AAAAttttttttrrrriiiibbbbuuuutttteeeessss
  23.                         __________________________________
  24.                          backbuffer         linewidth
  25.                          cmode or RGBmode   lsrepeat
  26.                          color              pattern
  27.                          drawmode           font
  28.                          frontbuffer        RGB color
  29.                          linestyle          RGB writemask
  30.                          writemask          shademodel
  31.                         __________________________________
  32.                         ||||||||||
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  41.                                                           ||||||||||
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  52.      The subroutines that affect these attributes differ in their scope.
  53.      Refer to the Graphics Library Programming Guide to determine the scope of
  54.      a specific attribute.
  55.  
  56.      The saved values can be restored using ppppooooppppaaaattttttttrrrriiiibbbbuuuutttteeeessss.
  57.  
  58.      The attribute stack is ATTRIBSTACKDEPTH levels deep.  ppppuuuusssshhhhaaaattttttttrrrriiiibbbbuuuutttteeeessss is
  59.      ignored if the stack is full.
  60.  
  61. SSSSEEEEEEEE AAAALLLLSSSSOOOO
  62.      backbuffer, cmode, color, drawmode, frontbuffer, linewidth, lsrepeat, po-
  63.      pattributes, RGBcolor, RGBmode, RGBwritemask, setlinestyle, setpattern,
  64.      shademodel, writemask
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  82.                                                                         PPPPaaaaggggeeee 1111
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